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GMT Games - Plains Indian Wars Mounted Map

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GMT Games - Plains Indian Wars Mounted Map

GMT Games - Plains Indian Wars Mounted Map

ETA: Date TBA


Plains Indian Wars is a strategic game depicting the cultural and territorial conflict across the Great Plains in the late 19th century. Players represent U.S. settlers and cavalry or Native factions (Northern and Southern Plains Tribes), navigating the historical surge westward. The U.S. must build the Transcontinental Railroad and move wagon trains, while Native players seek to resist, unite earlier, and prevent these goals. Victory points are earned by controlling regions, capturing or moving wagons, and completing or halting the railroad.

Gameplay unfolds on a detailed map from the Mississippi River to the Rockies. Faction turns are determined randomly from a draw bag, creating tense unpredictability. Each major faction uses a unique deck of cards for movement, reinforcements, and special actions tied to historical figures and events. Combat is resolved with custom dice, with outcomes ranging from full hits to possible retreats or treaties. With varied strengths—settlers’ numbers, cavalry’s firepower, and native cooperation—Plains Indian Wars delivers tactical depth and historical immersion in a dynamic, asymmetric conflict.

Components:
Mounted Mapboard
4 Faction Card Decks (15 cards each)
190 Colored 1/4" Cubes
Rulebook
5 Sets of Faction Dice (2 each)
7 Draw Discs
1 Draw Bag

$23.16
GMT Games - Plains Indian Wars Mounted Map
$23.16

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Description

ETA: Date TBA


Plains Indian Wars is a strategic game depicting the cultural and territorial conflict across the Great Plains in the late 19th century. Players represent U.S. settlers and cavalry or Native factions (Northern and Southern Plains Tribes), navigating the historical surge westward. The U.S. must build the Transcontinental Railroad and move wagon trains, while Native players seek to resist, unite earlier, and prevent these goals. Victory points are earned by controlling regions, capturing or moving wagons, and completing or halting the railroad.

Gameplay unfolds on a detailed map from the Mississippi River to the Rockies. Faction turns are determined randomly from a draw bag, creating tense unpredictability. Each major faction uses a unique deck of cards for movement, reinforcements, and special actions tied to historical figures and events. Combat is resolved with custom dice, with outcomes ranging from full hits to possible retreats or treaties. With varied strengths—settlers’ numbers, cavalry’s firepower, and native cooperation—Plains Indian Wars delivers tactical depth and historical immersion in a dynamic, asymmetric conflict.

Components:
Mounted Mapboard
4 Faction Card Decks (15 cards each)
190 Colored 1/4" Cubes
Rulebook
5 Sets of Faction Dice (2 each)
7 Draw Discs
1 Draw Bag